เรียกได้ว่าทาง Valve ได้มีการอัพเกรด DOTA2 ครั้งใหญ่เลยทีเดียวสำหรับ Patch ล่าสุดนี้ เพราะมีการเปลี่ยนแปลงเยอะมาก ๆ ในแทบทุกรายละเอียด ตั้งแต่ item ใหม่ Skill Heroes ใหม่ ๆ รวมไปถึงเพิ่มหรือปรับเปลี่ยนความสามารถของ Heroes สำหรับคฑาฟ้า (Aghanim’s Scepter) อีกมากมายหลายตัว
งานนี้เรียกได้ว่าปรับเปลี่ยนรูปแบบการเล่นเดิม ๆ ออกไปแทบทุกอย่างเลยทีเดียว ซึ่งทาง diesmiling666 ก็ได้ทำ Changelog ในรูปแบบคลิปวีดิโอครับ บอกเลยใครที่เล่น DOTA2 อยู่ห้ามพลาด !!
สำหรับใครที่อยากอ่านว่ามีอะไรนอกเหนือจากนี้หรือไม่ สามารถอ่านเพิ่มเติมได้ด้านล่างครับ (บอกเลยว่าเยอะมากกก)
ที่มา: dota2 | diesmiling666
Gameplay Update 6.84
GENERAL
- AoE Bonus Gold component based on Team Net Worth difference reduced by 25%
- AoE Bonus XP component based on Team XP difference reduced by 40%
- Melee lane creep bounty reduced from 43 to 40 (-7%)
- Range lane creep bounty reduced from 48 to 45 (-6.25%)
- Hero kills (the non-net worth portions) are worth 10% more
- Reduced the direct hero last hit bounty by 100 and redistributed that gold into AoE gold (in ratio of 100/75/40/25/20 for 1/2/3/4/5 heroes)
- AoE Bonus Gold is now distributed based on the relative net worth amongst the heroes involved in killing the hero by +/- 25%
- The amount of AoE Bonus Gold given is now increased/decreased by up to 20% based on the dying hero’s relative rank in net worth amongst all the enemies on that team.
- Instead of Buyback temporarily preventing unreliable gold gain, it now reduces all gold gained (including hero and aoe gold) by 60%
- Melee Barracks team bounty increased from 175 to 275
- Ranged Barracks team bounty increased from 100 to 225
- Tier 2 and 3 towers armor reduced from 25 to 22
- Extra melee creeps additions spawn time changed from 17:30/34:00/50:30 to 15:00/30:00/45:00
- Extra range/siege creep additions spawntime from 45:30 to 45:00
- Creeps now meet slightly closer to the Dire safelane
- Ancient Black Dragon bounty reduced from 199 to 170
- Ancient Black Drake bounty reduced from 50 to 40
- Ancient Rumblehide bounty reduced from 83 to 65
- Satyr Tormenter gold bounty reduced from 104 to 84
- Hellbear health reduced from 950 to 700
- Hellbear bounty reduced from 65 to 50
- Ogre Frostmage bounty reduced from 52 to 40
- Reworked Mud Golems:
- Mud Golems no longer have Spell Immunity
Mud Golems now have 50% Magic Resistance
Mud Golems armor reduced from 2 to 0
Mud Golems now split into two smaller Mud Golems, called Shard Golems, when they die (they have 30% of the original units’ health and damage, and only live for 60 seconds)
Mud Golems movement speed increased from 270 to 310
Mud Golems (and also Shard Golems) have a new active ability: Hurl Boulder (0.6 second stun, 125 damage, 30 cooldown, 800 range). They do not automatically cast this
Gold/XP bounties rescaled so the total value for the camp remains the same (Mud Golems 32/42 Gold/XP each, Shard Golems 13/23 each)
- Mud Golems no longer have Spell Immunity
- Hero kills achieved by units under your control now provide XP credit to your hero (Affects things like Spirit Bear, Golems, Familiars, etc getting kills)
- Melee attacks now miss if the target is farther than 350 range more than their attack range
- Reduced All Pick drafting time from 40 to 35 seconds per turn
- The following abilities no longer ignore units classified as Ancients (Neutral Ancients, Warlock’s Golem, etc): Ice Vortex, Mana Void, Berserker’s Call, Blood Rite, Bladefury, Omnislash, Torrent, Ghost Ship, Smokescreen, Static Remnant, Primal Roar, Earth Spike, Heartstopper Aura, Shrapnel, Golem’s Immolation, Sticky Napalm, Primal Split’s Immolation, Call Down, Invoker’s Tornado, EMP, Chaos Meteor, Sun Strike, Ice Wall, Deafening Blast, Pulse Nova, Eclipse, Battery Assault, Rocket Flare, Shadow Poison, Dispersion, The Swarm, Kinetic Field, Static Storm, Ancestral Spirit, Echo Stomp, Overwhelming Odds, Stone Gaze, Earth Bind, Poof, Rip Tide, Nyx’s Impale, Fire Spirits, Supernova, Mystic Flare, Dark Pact, Suicide Squad, Ravage, Demonic Purge, Fortune’s End
- Damage Block no longer affects physical spells (previously it affected some physical spells and some not)
- Cast behavior while turning to cast has been adjusted.
- Reworked the Item Silencing and Passive Disabling behaviors.
- Hex no longer applies the Break mechanic
- Silence no longer disables Invisibility
- Moved Ring of Health, Voidstone and Orb of Venom from Secret Shop to the Base
- Moved Platemail, Talisman of Evasion and Ultimate Orb from the Base to the Secret Shop
- Added Voidstone and Mantle of Intelligence to Side Shop
- Runes now have a higher hit box priority over units
- Armor now shows decimal places in the hover tooltip
- Fixed buyback respawn timer penalty being reset if you die holding Aegis
- The following heroes are no longer restricted from buying Basher/Abyssal (but they are still restricted from activating Bash): Spirit Breaker, Faceless Void, Slardar and Troll
HEROES
Abaddon
- Borrowed Time can now be cast while disabled (same rules as Morphling’s Morph)
Alchemist
- Unstable Concoction countdown can now be seen by enemies
- Unstable Concoction now has an area targeting cursor
- Greevil’s Greed now grants 4x gold bounty from Runes
- Alchemist can now cast Aghanim’s Scepter to directly grant any allied hero all Aghanim’s Scepter bonuses as a buff (the hero upgrade and the stat upgrade). The scepter is consumed in the process. Multiple instances of this buff do not stack. Alchemist can target himself as well
Ancient Apparition
- Chilling Touch buff can now be removed by clicking on the buff icon above the health bar
Axe
- Berserker’s Call cast point from 0.3 to 0.4
- Counter Helix now triggers when attacks land rather than when they start [?]
- Culling Blade movement and attack speed bonuses reduced from 40% to 30%
Bane
- Brain Sap mana cost from 125/150/175/200 to 100/125/150/175
- Units affected by Nightmare no longer provide vision
- Nightmare End can now be used by Bane to end all other existing Nightmares
Batrider
- Flamebreak damage changed from an instant 75/150/225/300 damage to 50 damage per second for 1/2/3/4 seconds
- Firefly damage reduced from 20/40/60/80 to 10/30/50/70
Beastmaster
- Beastmaster base damage increased by 4
- Wild Axes cast point from 0.5 to 0.4
- Call of the Wild Boar attack point from 0.633 to 0.5
Bloodseeker
- Thirst bonuses scale from 100 to 25% HP instead of 100 to 0%
- Thirst vision threshold from 30% health to 25%
Bounty Hunter
- Bounty Hunter Intelligence growth increased from 1.4 to 2.0
- Shuriken Toss damage from 100/200/250/325 to 150/225/300/375
- Shuriken Toss cast range reduced from 650 to 400
- Shuriken Toss mana cost from 90/115/135/155 to 120/130/140/150
- Track’s Shuriken Toss bounce range from 900 to 1200
- Track now shows how much gold the enemy is carrying in the debuff tooltip
Brewmaster
- Primal Split units no longer provide a bounty when killed (was 11-35 depending on level)
Bristleback
- Bristleback movement speed reduced from 295 to 290
- Viscous Nasal Goo armor reduction rescaled from 1/1/2/2 per stack to 1/1.4/1.8/2.2
Broodmother
- Incapacitating Bite is no longer a Unique Attack Attack Modifier
- Insatiable Hunger attack damage from 60/80/100 to 60/90/120
Centaur Warrunner
- Return now triggers when attacks land rather than when they start [?]
- Added Aghanim’s Scepter upgrade to Centaur: Stampede reduces all incoming damage by 70% and allows allies to run through obstructions (trees, cliffs, etc). Destroys trees
Chaos Knight
- Chaos Bolt minimum damage from 1/50/75/100 to 75/100/125/150
Clinkz
- Skeleton Walk cooldown from 20 to 20/19/18/17
- Death Pact cooldown from 45/40/35 to 45/35/25
Clockwerk
- Rocket Flare speed from 1500 to 1750
Crystal Maiden
- Crystal Nova movement and attack slow from -30 to -20/30/40/50
- Crystal Nova slow duration from 3.5/4/4.5/5 to 4.5
- Frostbite cooldown reduced from 10/9/8/7 to 9/8/7/6
- Freezing Field cooldown from 150/120/90 to 90
Dark Seer
- Ion Shell duration increased from 20 to 25 seconds
- Wall of Replica damage dealt by illusions from 70/80/90% to 60/75/90%
- Wall of Replica duration from 15/30/45 to 45
- Wall of Replica mana cost from 200/300/400 to 125/250/375
Dazzle
- Poison Touch level 4 damage from 32 to 36
Death Prophet
- Exorcism spirit count from 4/12/21 to 6/13/21
Disruptor
- Kinetic Field duration from 2.5/3/3.5/4 to 2.6/3.2/3.8/4.4
Dragon Knight
- Breathe Fire now also reduces base damage by 20/25/30/35% for 8 seconds
- Corrosive Breath damage is now lethal
- Elder Dragon Form’s Splash Attack damage percentage radius from 100/200/250 (for 100/75/50% damage) to 150/225/300
Earth Spirit
- Boulder Smash damage from 125 to 50/100/150/200
- Geomagnetic Grip manacost from 75 to 100
- Geomagnetic Grip damage from 50/125/200/275 to 50/100/150/200
- Magnetize can now be dispelled
- Fixed Hex not interrupting Rolling Boulder if cast during the initial 0.6 seconds
Elder Titan
- Echo Stomp channel time from 1.8 to 1.6
- Echo Stomp cooldown from 15 to 14/13/12/11
Enchantress
- Untouchable attack slow from 30/60/90/120 to 40/70/100/130
- Enchant can now be cast on controlled units to refresh the Enchant duration
- Impetus now pierces Spell Immunity
Enigma
- Midnight Pulse cast point improved from 0.3 to 0.2
- Black Hole now does a constant 55/110/165 damage per second regardless of proximity to the center
- Black Hole mana cost from 275/350/425 to 275/325/375
Gyrocopter
- Rocket Barrage no longer has a cast point (Previously had 0.3)
- Call Down missile two slow duration from 3 to 4
Huskar
- Inner Vitality cast range increased from 550 to 800
- Inner Vitality cooldown from 25/22/19/16 to 22/18/14/10
Invoker
- Invoker Int gain from 2.5 to 3.2
- Invoke no longer triggers cooldown if it only swaps the ability slots
- Sun Strike cooldown from 30 to 25
- Max level Deafening Blast (Quas, Wex, and Exort all at max level) is now a non-targetable circular wave released in every direction around Invoker
………………………………………………………………………………………………